
What You’ll Find Here
This documentation provides everything you need to understand, set up, and contribute to the project, including:- Installation Instructions: Set up the project and its dependencies on Linux, macOS, or Windows.
- Engine Overview: Learn about the game engine, including the Entity Component System (ECS) and the Event Queue System.
- Network Protocols: Explore the communication protocols used (TCP/UDP), message handling, and serialization.
- Server Architecture: Understand the server’s implementation using ASIO, its benchmarks, and comparisons with other libraries.
- Graphical Module: Learn about the graphical interface implementation, SFML benchmarks, and how to add new graphical libraries.
- Asset Management: Discover how assets (images, sounds, etc.) are structured and managed.
- CI/CD Pipeline: Explore the continuous integration and deployment processes, including linters, testing, and mirroring to repositories.
- Contributing Guide: Steps to add new graphical libraries, implement new games, or extend server commands.